Friday, October 19, 2012

Automatic Door

After programming the game controls and the FPS camera to the game. (Credits to Riyuzakisan for the script - http://riyuzakisan.weebly.com/mouselook-script.html

So now we can move dynamically around the world, jump, and look around using the mouse. 
We are happy because this is another big step in this project! 

I am now working on program the logic of the game, to atomically open the entrance doors to the lobby.

And this is how it looks now when we are closer to the doors:


Monday, October 8, 2012

Designing the city


Today i am working city design, this city will be composed by high raise buildings as work places buildings and residential. Will be very help full to give more reality to the scene because the building will serve as height comparison objects for the patient when taking the therapy session.

Here is a blender screen shot:



And here a is screen capture about how it will looks after rendering.


Wednesday, July 25, 2012

Working on..

After finish the design of the building and its components, now i am working on getting some knowledge on Python programming language to start programming some events,  like open the lobby doors automatic when the patient is close to. And start programming the first person camera, and movements.

Friday, July 20, 2012

View from inside the elevator


View from inside the elevator 




At this point the patient should be verbally prepared to start the therapy, because at this point is where the patient will front the acrophobia. The elevator have a panoramic view so he can view through the glass and initially he are on the lobby so he will be looking to the parking. I was thinking on put some objects on this scene that have some height to give the feel to the patient that he is gaining height when the elevator start up, so i decided to design a city with different buildings and heights. 

Friday, July 13, 2012

Elevators area

Elevators area




On this screen shot i am showing how the elevators area looks, this area is located at the left side of the front desk and is composed by two elevators, some laps and two plants to decorate the area. When the therapy specialist is close to the door an press the button the elevators open and the specialist enters the patient to the elevator to start up.

Tuesday, July 10, 2012

The wait area

The wait area



The wait area is composed by five furniture pieces, four red fashion seats and one table with a glass top.

Sunday, July 8, 2012

Inside the building


Inside the building



 Inside the building i decided to make it as a hotel lobby, where the first front view will show the reception with four computers on the front desk, the floor as been designed as a marble floor with reflections to give more reality to the scene, and also i decided to design a wait area on the right side and the elevators to the left. This lobby also have illumination and lamps and also shadow fx's.