Virtual reality (VR)
is a term that applies to computer-simulated environments that can simulate
physical presence in places in the real world, as well as in imaginary worlds.
Most current virtual reality environments are primarily visual experiences,
displayed either on a computer screen or through special stereoscopic displays,
but some simulations include additional sensory information, such as sound
through speakers or headphones.
Virtual reality is often used to describe
a wide variety of applications commonly associated with immersive, highly
visual, 3D environments. The development of CAD software, graphics hardware
acceleration, head mounted displays, database gloves, and miniaturization has
helped popularize the notion. In the book The Metaphysics of Virtual Reality
by Michael R. Heim, seven different concepts of virtual reality are identified:
simulation, interaction, artificiality, immersion, telepresence, full-body
immersion, and network communication. People often identify VR with head
mounted displays and data suits.